02/17/2023
President Cup 2023
Feild Address: 1211 Virginia Avenue, Richmond, CA
Updated times and General rules for Soccer & Basketball
Player uniforms, jerseys, protective casts & jewelry:
Teams that have no paid The full dues, please pay all fees before your first match tommorow
All players must wear shin guards or will not be allowed to play.
All players must wear jerseys/shirts during play. If both teams are wearing the same color, the home team must change.
Players wearing protective casts must receive written approval by the League & Tournament director. If the referee on the field of play deems a player’s protective cast is unsafe in any way, the player will not be allowed to play until the Tournament director allows the player to play.
No jewelry will be allowed, including earrings of any type, rope necklaces and bracelets. The only exception will be players wearing medical bracelets.
Substitution: Substitutions can be made on the fly.
Kick Offs / Kick Ins / Direct and Indirect Kicks / Goal Kicks / Penalty Kicks:
Kick Offs
May be kicked in any direction. Goals can be Scored from anywhere in the field.
Throw ins
The ball shall be thrown into play from the sideline. The ball is considered in play when the ball is touched and changes position. This is an indirect kick, and a goal cannot be scored from this kick.
Direct and in-direct kicks
All dead-ball kicks (kick-ins, kick-offs, free kicks) are indirect with the exception of corner kicks, hand balls, and penalty kicks. Indirect kicks must only change position before the ball will be considered in play. If a free kick is awarded within five yards of the opposing goal line, the ball will be moved back to five yards from the line. It is the referee’s discretion where the ball will be placed.
Goal kicks
May be taken from any point of the goal box. All Goal Kicks are indirect kicks.
Penalty kicks
Shall be awarded if, in the referee’s opinion, a scoring opportunity was nullified by an infraction (the infraction does not automatically result in a red card). Penalty kicks are DIRECT kicks taken from 3 yards outside the box in the center of the goal.
Seven-Yard Rule
In all dead-ball situations, defending players must stand at least Seven yards away from the ball. If the defensive player’s goal is closer than Seven yards, the ball shall be played Seven yards from the goal line in line with the direction of play prior to the penalty.
Goal Scoring
Goals Can Be scored from Any point from the field as long as the meet the criteria listed above.
Goal Keepers / Off-sides / Slide Tackling / Hand Ball Clarification:
Goal keepers are restricted to using their hands only inside the penalty box and no slide tackling is allowed..
Hand Ball Clarification
Deliberate handling of the ball that denies a team of an obvious goal-scoring opportunity will result in the following: (1) A penalty kick (at the discretion of the referee) (2) A yellow or red card given to the player committing the hand ball (at the discretion of the referee)..
Delay of games / forfeits / overtime
Delay of Game
The referee has the official time on the field and holds the right to take necessary action if he/she feels that a team is delaying the game. Any player may be cautioned with a yellow card if it is deemed by the referee that the player is intentionally wasting time, such as if a player intentionally kicks the ball long distances away from the playing field in order to waste time. The referee has the official time on the field.
Forfeits
Teams are given five minutes from scheduled game time, or from delayed start time due to unforeseen circumstances, before the referee issues a forfeit. The Soccer Tournament Director must approve all forfeits before the game is considered an official forfeit. The Tournament Director has the option to replay a forfeited game if deemed necessary. Any team forfeiting three games during pool play may be removed from the tournament. Any team forfeiting one game during the playoffs may be removed from the tournament.
Play-off Penalty Kick’s
If there’s no winner after the official game time the game will go to shout-outs. A coin toss will decide the team-kicking order. The 8 players from each team remaining on the field at the end of the game will be the only players to kick for their team. The remaining 3 field players after overtime regulation will rotate, alternating teams with each kick. The first round of shootouts will consist of each player kicking once (round of 5 players shooting per team). The team with the most goals after the first round will be considered the winner. If the score remains tied after the first round of penalty kicks, the other players will alternate in a sudden death penalty kick format until one-team scores unanswered
Tiebreakers all Tournaments and Leagues:
The following tiebreakers will decide who the winner is:
– Points
– Head-to-head
– Goal differential
– Goals against
– Goals scored
– Shoot-out
When there are 3 teams with the same amount of points (3-way tie) the goal differential, goals scored or goals against will decide who wins.
Roster:
Every team has to hand in a roster with all the player names and for 35 +, their Date of Birth also. We will check ID
If you are born on or before the date 1989, you will be allowed to play, as long ast within the 13 in the roster
Tournament Rules:
Duration of the game – 25 minute halves for all game.
Free/ unlimited substitutions are made on “the fly” Kick off – may be taken in any direction.
Balls crossing the touch-line on the ground or in the air will be put in play via kick-in. Defending players must provide a 5 yard distance from the point of occurrence.
Goal may be scored From anywhere
Restart after goal scored will be from half way mark. No off sides.
No slide tackling.
Free Kicks- defending players may set up a wall 7 yards from the point of infraction.
Referees- There will be no abuse of the referees tolerate, verbal or otherwise. Any indication of such behavior by a coach or parent will result in immediate removal from the tournament site. No verbal abuse of any player, coach or referee will be tolerated. Please keep all comments (cheering) positive.
Teams must be ready to enter the field at least 5 minutes prior to their scheduled game.
14. FIRST WHISTLE STARTS THE CLOCK ON ALL FIELDS and GAME ENDING WHISTLE ENDS GAMES ON ALL FIELDS.
8v8 rules
– Keepers are not allowed to punt
– No off-sides
– No slide-tackling
– No scoring allowed from own half
– 5 yards distance by every restart
– Substitutions on the fly
_ 2 yellow in a same match = Red , If unreasonably unsafe, Disqualified
Red cards will be over after the completion of the match and will not carry over
General Basketball Tournament and League:
Each game will be 40 minutes long (4- ten min quarters).
Teams score by either regular two-point baskets, or by three-point shots taken from outside the three-point circle.
After a basket has been scored or a foul called, a player must put the ball in play from a line past the three-point line above the foul key.
On defensive rebounds or steals, players must return the ball by dribble or pass across the three-point line before a basket may be attempted. Once across the line, they do not have to pass the ball before shooting.
After a basket, the team scored upon will put the ball in play.
Fouls will be called by the court monitor/referee. A foul called in the act of shooting will result in either one or two freethrows being awarded to the team which was fouled, depending on where the player was fouled and a change of possession. A non-shooting foul will result in the award of one free throw to the offended team and the ball back.
A foul called in the act of shooting will result in either two or three free throws awarded to the team, which was fouled, depending on where the player was fouled. A non-shooting foul will result in one free throw to the offended team. All free-throws will have players lined up in the lane lines and play live one release.
Substitutions may be made after a basket or an out-of-bounds play.
Each team is only allowed one 3 -30-second timeout in each match.
If the game ends in a tie after regulation time there will be a one-minute overtime period. Possession will be determined by coin toss
Ties at the end of any overtime period will result in successive one-minute periods until the tie has been broken, with possession alternating each overtime period.
First day of the tournament if each team wins a match then the team that won with the higher point will advance to the final.