10/06/2026
π C5βS SEASON 4 STANDINGS | FOUR-WEEK ANALYTICS REPORT
We ran the first four weeks like a legitimate analytics departmentβnot just records, but scoring profiles, schedule difficulty, expected wins, volatility, close-game performance and trajectory.
ββββββββββββββββββββ
π ANALYTICS STANDINGS
719 Empire: 3-0-1 | 95 PF | 37 PA | +58 PD | +14.5 Net Rating
JumpMen: 3-1 | 156 PF | 38 PA | +118 PD | +29.5 Net Rating
DOA: 3-1 | 97 PF | 58 PA | +39 PD | +9.8 Net Rating
CreamBirds: 2-1-1 | 66 PF | 66 PA | 0 PD | 0.0 Net Rating
Mile High MudDawgs: 2-2 | 63 PF | 52 PA | +11 PD | +2.8 Net Rating
Heathenz: 2-2 | 82 PF | 76 PA | +6 PD | +1.5 Net Rating
GDS: 2-2 | 71 PF | 95 PA | -24 PD | -6.0 Net Rating
Dragon Misfits: 1-3 | 85 PF | 112 PA | -27 PD | -6.8 Net Rating
Outlaws: 1-3 | 39 PF | 90 PA | -51 PD | -12.8 Net Rating
The Bots: 0-4 | 22 PF | 152 PA | -130 PD | -32.5 Net Rating
Net Rating = average point differential per game.
ββββββββββββββββββββ
π THE DEEP CUTS
π₯ 1. EMPIRE OWNS THE RΓSUMΓ; JUMPMEN OWN THE SPREADSHEET
JumpMen lead C5βs in both scoring and point differential:
β’ 156 points
β’ +118 differential
β’ 39.0 points per game
β’ 29.5 average scoring margin
But Empire is the leagueβs only unbeaten team at 3-0-1, handed JumpMen their only loss and Empire has faced the hardest collection of opponents through four weeks.
That creates a great debate:
Best statistical profile: JumpMen
Best championship rΓ©sumΓ©: 719 Empire
ββββββββββββββββββββ
π‘οΈ 2. EMPIRE HAS SURVIVED THE LEAGUEβS TOUGHEST SCHEDULE
Using current opponent winning percentage:
Hardest- 719 Empire β .656
2nd- The Bots β .625
3rd- Dragon Misfits β .594
4th- Heathenz β .531
5th- GDS β .500
Empireβs four opponentsβCreamBirds, Heathenz, DOA and JumpMenβare a combined 10-5-1.
The defending champions are still technically undefeated despite playing the leagueβs hardest schedule.
That is the strongest quality-adjusted rΓ©sumΓ© in C5βs.
ββββββββββββββββββββ
π 3. EMPIRE BROKE THE LEAGUEβS MOST DOMINANT MACHINE
JumpMen entered Rival Week having scored 144 points in three games, an average of 48.0.
Empire held them to 12.
That was:
β’ 36 points below JumpMenβs previous average
β’ A 75% offensive decline
β’ JumpMenβs first loss
β’ Their first game scoring fewer than 33
Empire didnβt merely winβit produced the biggest defensive suppression performance of the season relative to opponent expectations.
ββββββββββββββββββββ
π 4. JUMPMEN STILL POSSESS A HISTORICALLY DOMINANT POINT PROFILE
JumpMen have scored 20.1% of every point recorded league-wide, despite representing only one of ten teams.
Their +118 differential is:
β’ 60 points better than second-place Empire
β’ Greater than the positive differentials of Empire, DOA, MudDawgs and Heathenz combined: +114
β’ Nearly 30 points per game
Using an NFL-style Pythagorean expectation model, JumpMenβs scoring profile resembles a team expected to win approximately 3.86 of four games.
Their loss to Empire is the biggest reason their actual record and statistical expectation differ.
ββββββββββββββββββββ
π€ 5. THE OUTLAWS PRODUCED THE SEASONβS BIGGEST IDENTITY FLIP
Through three weeks, Outlaws were:
β’ 0-3
β’ Outscored 84β8
β’ Shut out twice
β’ Sitting at -76
Then they beat CreamBirds 31β6.
That single performance:
β’ Produced 79.5% of their entire season scoring
β’ Was nearly four times their previous three-game point total
β’ Improved their differential by 25 points
β’ Created a 56-point margin swing from Week 3 to Week 4
No team changed its statistical identity more dramatically in one afternoon.
ββββββββββββββββββββ
π 6. DRAGON MISFITS ARE CONSIDERABLY BETTER THAN 1-3
Dragon Misfits opened with a 33β0 loss.
Since then:
β’ Scored 85 points
β’ Allowed 79
β’ Own a +6 differential
β’ Average 28.3 points
β’ Won by 26 and lost their last two games by six and 14
Their entire negative season differential comes from Opening Day.
Since Week 1, their underlying performance resembles a competitive team capable of playing above its record.
They are also 0-1 in one-possession games, meaning their record could improve quickly if late-game results begin to normalize.
ββββββββββββββββββββ
π 7. GDSβ OFFICIAL DIFFERENTIAL HIDES AN ENTIRELY DIFFERENT TEAM
Officially, GDS sits at -24.
But the 28β0 DOA result was a forfeit.
Across the three games actually played, GDS has:
β’ 71 PF
β’ 67 PA
β’ +4 differential
β’ A 2-1 on-field record
Their official statistical profile says below average.
Their played-game profile says slightly above average.
They are also the leagueβs most volatile team:
Week 3 margin: -41
Week 4 margin: +29
Week-to-week swing: 70 points
That is the largest momentum swing of Season 4.
ββββββββββββββββββββ
π¦ 8. CREAMBIRDS ARE PERFECTLY BALANCEDβLITERALLY
CreamBirds have scored 66 and allowed 66.
Their results:
β’ Draw
β’ Win by 19
β’ Win by 6
β’ Loss by 25
Their positive margins total +25.
Their negative margin is -25.
That produces an exact 0 point differential and a 2-1-1 record.
They are the mathematical definition of a break-even team.
ββββββββββββββββββββ
πΎ 9. MUDDAWGS HAVE THE QUIETEST POSITIVE PROFILE
Mile High MudDawgs are only 2-2, but hold a +11 differential and the leagueβs third-best official defense at 13.0 points allowed per game.
Their wins have both come by 19.
Their losses have come by 19 and eight.
They havenβt been dominant every week, but their positive differential suggests they are more competitive than a generic .500 team.
The concern: their opponent winning percentage is only .344, the easiest schedule played so far.
ββββββββββββββββββββ
π 10. HEATHENZ ARE SEPARATING CONTENDERS FROM EVERYBODY ELSE
Heathenz lost to GDS and Empire by a combined 33 points, then beat Outlaws and MudDawgs by a combined 39.
That leaves them:
β’ 2-2
β’ +6 differential
β’ 0-2 against upper-level competition
β’ 2-0 against the rest
Their numbers currently define the leagueβs middle class: good enough to handle teams below them, but still searching for the breakthrough win against a championship-level opponent.
ββββββββββββββββββββ
π 11. DOAβS DEFENSE HAS UNDERGONE A COMPLETE REVERSAL
DOA began the season with consecutive official shutouts:
Bots: 26β0
GDS: 28β0 forfeit
Over the next two weeks, DOA allowed 58 points:
35 to Empire
23 to Dragon Misfits
DOA responded to its Week 3 loss by scoring a season-high 37 points and defeating Dragon Misfits 37β23.
They now sit at 3-1 with a +39 differential, but their defensive trajectory has moved from historically dominant to considerably more vulnerable.
The positive: after being held to six points by Empire, DOAβs offense responded with its best scoring performance of the season and secured a 14-point Rival Week victory.
ββββββββββββββββββββ
π€ 12. THE BOTS HAVE FACED A BRUTAL SCHEDULEβBUT THE PRODUCTION REMAINS HISTORICALLY LOW
The Botsβ opponents own a combined .625 winning percentage, second-hardest behind Empire.
However:
β’ 22 total points
β’ 5.5 points per game
β’ 152 points allowed
β’ 38.0 points allowed per game
β’ -130 differential
β’ Never scored more than eight
Nearly one out of every five league points has been scored against The Bots.
Schedule difficulty explains part of the struggle.
It does not explain a -32.5 average margin by itself.
ββββββββββββββββββββ
π₯ RIVAL WEEK GENUINELY TIGHTENED THE LEAGUE
Average margin by week:
Week 1 β 18.8
Week 2 β 29.2
Week 3 β 25.2
Week 4 β 16.4
Week 4 produced the seasonβs most competitive overall slate.
It included:
β’ An eight-point game
β’ A 12-point heavyweight matchup
β’ A 14-point DOA victory
β’ Two major reversals: Empire over JumpMen and Outlaws over CreamBirds
Even with two larger margins, Rival Week reduced the average margin by 8.8 points from Week 3.
ββββββββββββββββββββ
π FOUR-WEEK LEAGUE FINGERPRINT
Across 20 official matchups:
β’ 776 total points
β’ 38.8 combined points per scheduled game
β’ 10 games decided by 20 or more
β’ Only two decided games finished within eight points, plus the 0β0 EmpireβCreamBirds draw
β’ Five scorelines featured a shutout, including the GDS forfeit
β’ Week 2 was the highest-scoring week: 230 points
β’ Week 4 was the most competitive week: 16.4 average margin
ββββββββββββββββββββ
π THE STORY OF SEASON 4 THROUGH FOUR WEEKS
C5βs has three established championship profilesβEmpire, JumpMen and DOAβfollowed by a volatile middle class where CreamBirds, MudDawgs, Heathenz, GDS and Dragon Misfits are far closer than their records suggest.
Empire has the best rΓ©sumΓ©.
JumpMen have the best raw metrics.
DOA keeps stacking wins.
Dragon Misfits remain one of the leagueβs most dangerous statistical sleepers.
And the Outlaws just delivered the leagueβs biggest warning shot.
Four weeks are complete.
The road to Championship Sunday is about to get serious.